Get Spinning with Reactoonz 2!
Play’n GO is here to spice up your week with their latest release – Reactoonz 2. If you enjoyed the first one, you’re bound to be blown away by their sequel. Full of googly-eyed monsters that will take your winnings to the next level.
My favorite thing about this slot is that it has 4 different wilds: Energoon Wild, Gargantoon Wild, and Electric Wild (they will substitute for all the symbols in the game which eventually forms a winning combo) and Uncharged Wild causes a Wild Pair Explosion.
Keep your eyes peeled for the Fluctometer. You’ll find this in the upper-right side of the reels. One-eyed symbols are chosen at random and will ‘fluctuate’ with every spin. You’ll find the chosen one shown in the meter. If the fluctuation symbols win, you’ll receive an Electric wild on the reels. This fluctometer holds up to 11 charges and has the ability to create between.1 and 3 electric wilds.
Next up, we have the Quantumeter. Basically, any symbol that is not a wild one and gets removed by an electric wild will charge this quantumeter. Gargantoon will disable it (very important).
You’ve also got your Energoon. This happens when you reach level 3 in the Quantumeter. A bunch of Energoon wilds will be released on the reels.
If you manage to reach level 3 and up on the Quantumeter, you’ll get Gargantoon wilds. These will show up on the reels in tiny grids of 3×3 etc and will trigger cascading reels.
When there are 2 more electric wilds left on the reels, you will unlock the Wild Pair Explosion. If you have 2 adjacent electric wilds, all other symbols will be removed (except for the wilds).
Are you ready to check out this feature-packed game?
Happy Spinning 🙂
This game sounds way too complicated and chaotic. With loud monsters distracting from the main goal, it feels more like a frustrating chore than an enjoyable experience.
Risk game feels like a trap. One wrong guess and you lose everything!
The bland hype of “exciting spins” leaves nothing but another hollow promise. So exhausting!